Freemotion Dual Cable Cross

I wanted to make my favorite equipment at my local gym. The goal of the project was to use only one texture set and maintain a high level of detail. My UVs are stacked to oblivion. This was a back and forth dance with Maya and Substance Painter to figure this out.

Turntable Render

Camera Pans Render

Wireframe Render

Sketchfab

Maya showing Stacked UVs

Maya showing Stacked UVs

Bridge view of Labels created/edited in Photoshop

Bridge view of Labels created/edited in Photoshop

Painter Viewport

Painter Viewport

After Effects Comps

After Effects Comps

PureRef Board. I did my own reference gathering periodically over multiple sessions.

PureRef Board. I did my own reference gathering periodically over multiple sessions.