SlingShot Concept Weapon

Purpose: Game Prop
I was responsible for Model QA, UV unwrap, High Poly, Texture Baking, and Texture Painting. Low Poly by Brian Guritza. Concept kit bash by R.E. Studios. Concept Art by Karen Alexander and Jake Brown.

SlingShot Showcase Sketchfab

Marmoset Render 1

Marmoset Render 1

UE4 Scheme A Render 1

UE4 Scheme A Render 1

UE4 Scheme A Render 2

UE4 Scheme A Render 2

UE4 Scheme A Render 3

UE4 Scheme A Render 3

UE4 Scheme A Render 4

UE4 Scheme A Render 4

UE4 Scheme B Render 1

UE4 Scheme B Render 1

UE4 Scheme B Render 2

UE4 Scheme B Render 2

UE4 Scheme B Render 3

UE4 Scheme B Render 3

Marmoset Render 2

Marmoset Render 2

UE4 Scheme B Render 4

UE4 Scheme B Render 4

UE4 Scheme B Render 5

UE4 Scheme B Render 5

UE4 Scheme B2 Render 1

UE4 Scheme B2 Render 1

UE4 Scheme B2 Render 2

UE4 Scheme B2 Render 2

UE4 Scheme B2 Render 3

UE4 Scheme B2 Render 3

UE4 Scheme B2 Render 4

UE4 Scheme B2 Render 4

UE4 Scheme B2 Render 5

UE4 Scheme B2 Render 5

Wireframe

Wireframe

Artboard

Artboard