Purpose: Game Prop I was responsible for Model QA, UV unwrap, High Poly, Texture Baking, and Texture Painting. Low Poly by Brian Guritza. Concept kit bash by R.E. Studios. Concept Art by Karen Alexander and Jake Brown.
SlingShot Showcase Sketchfab
Marmoset Render 1
UE4 Scheme A Render 1
UE4 Scheme A Render 2
UE4 Scheme A Render 3
UE4 Scheme A Render 4
UE4 Scheme B Render 1
UE4 Scheme B Render 2
UE4 Scheme B Render 3
Marmoset Render 2
UE4 Scheme B Render 4
UE4 Scheme B Render 5
UE4 Scheme B2 Render 1
UE4 Scheme B2 Render 2
UE4 Scheme B2 Render 3
UE4 Scheme B2 Render 4
UE4 Scheme B2 Render 5
Wireframe
Artboard